“Eliminal”
First Person Arena Shooter

My newest work in progress, a deep dive into multiplayer replication and fast paced competitive gameplay.

Responsible for Gameplay Programming & Game Design.

Assets by Epic Games
Some animations by Ryan Chestnut

GAME JAMS

Pitty THE FOOL

Pitty, a Jester with the ability to shape the world with his jokes is searching for the ultimate joke. Guide him through 3 wings of the castle to reveal the final challenge. 

Responsible for Game Design, Character Art, Environment Texturing, and Hero Props.

Castle VON BOOM

Every enemy is a firework waiting to blow. Cherry Bombs blast wide, Bottle Rockets hone in on their target from above, and Firecrackers pop and scatter everything in their path. Use their explosions against them in a chain reaction and tear the castle apart from the inside!

Responsible for Game Design, Art Direction, Character/Creature Art, and Environmental Texturing.

CHARACTER ART demo reel

About me

I am a Los Angeles based Game Designer and 3D Generalist with a mix of technical skills and a strong traditional art background. I am passionate about creating video games and I constantly look to broaden my knowledge of the entire pipeline.